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Understand the Basics To Build Games In Unity Framework
Dec 09, 2016.
This article is all about understanding very basic menus that are available in the Unity framework to build games.
Game Development - 2D Games Perspectives And Z Order
Nov 23, 2016.
This article will focus on 2D games Perspectives & Z Order.
Building Windows Store Games With Construct 2
Jun 02, 2015.
In this article you will learn how to Build Windows Store Games with Construct 2.
Restoring Desktop Solitaire, Minesweeper, and Other Classic Games in Windows 8
Dec 11, 2012.
In this article we are going to explain how to restoring desktop solitaire, minesweeper, and other classic games in Windows 8.
Get Back Windows 7 Classic Games in Windows 8
Nov 22, 2012.
This article describes how to restore all the Windows 7 classic games in Windows 8.
Silverlight Invaders - Designing Games in Silverlight 4.0 Part I
Aug 26, 2010.
Silverlight Invaders is based on the classic space invaders game. This article will step you through some of the techniques for creating a 2D first person shooter game using Silverlight 4.0
Creating Games With the AllegNet Game Library
Nov 29, 2005.
In this article I will show you the way of creating simple games with the AllegNet game library for .NET.
Using Icon Fonts in MAUI .NET 9 [GamesCatalog] - Part 7
Mar 18, 2025.
Learn how to integrate FontAwesome icons and manage game status selection in a MAUI MVVM .NET 9 application. This guide covers adding custom fonts, binding commands, and styling buttons dynamically to reflect game progress.
Passing an Object from a List to Another Page in MAUI MVVM .NET 9 [GamesCatalog] - Part 6
Mar 10, 2025.
This article covers object passing techniques using navigation, data binding, and command binding in the GamesCatalog app. Enhance your cross-platform development skills with structured MVVM patterns for seamless data transfer.
Infinite Scroll and Loading Indicator in ListView in MAUI MVVM .NET 9 [GamesCatalog] - Part 5
Mar 06, 2025.
This article covers lazy loading, async data fetching, and UI optimization for a seamless user experience in GamesCatalog. Enhance performance with smooth scrolling and dynamic data updates.
Consuming an API and Populating a List with the Results in MAUI MVVM .NET 9 [GamesCatalog] - Part 4
Mar 03, 2025.
Learn how to consume an API and populate a list with the results in a .NET 9 MAUI MVVM app. In this part of the GamesCatalog series, you'll fetch data from an API, bind it to a list, and implement best practices for handling API responses efficiently.
Reusable Components and Styles in MAUI MVVM .NET 9 [GamesCatalog] - Part 3
Feb 24, 2025.
In this third part of the GamesCatalog series, we explore how to create reusable components and styles in MAUI MVVM using .NET 9.
Creating a ListView MAUI MVVM .NET 9 [GamesCatalog] - Part 2
Feb 14, 2025.
Create a MAUI .NET 9 project that displays game information using a ListView. Bind a ViewModel with an ObservableCollection of UIIGDBGame items, and design a clean UI using XAML, Grid, and custom styling for a game catalog.
Creating a MAUI .NET 9 Project [GamesCatalog] - Part 1
Jan 19, 2025.
Create a mobile app with a C# .NET backend using the IGDB API for a game catalog and reviews. Features include search screens, XAML layouts, CommunityToolkit integration, .NET 9, and a refined, user-friendly interface.
The Rise Of Play-To-Earn Games
Feb 09, 2022.
In this article, we will see the rise of Play-To-Earn Games and Popular Play-To-Earn Games.
BattleShips Games
Apr 02, 2002.
This application presents a grid of 100 squares to the user. The user has thirty five attempts to find to find the computers fleet. The computer randomly positions five ships of varying sizes around the board.
Drag and Drop for Board Games
Jan 22, 2002.
This application shows how the drag and drop features in C# could be used to create a simple board game or whatever.
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